The StarCraft is known as a real time strategy game, with a Sci-Fi theme. Real time strategy games are like strategy board game except that the players can easily move their pieces and tack step continuously. The armies in game can be small like a single squad of Marines or large like a full-blown planetary invasion force. In your game, you will be the commander, so being commander; you need to observe the battlefield from a top-down perspective and issue orders to your units in the real time.
In another words, here, they need react for the moves take by their opponent continuously. Under the game, the players utilise resources and spend them only on three different things, first is building, second is units and the third one is research. According to the game rule, “A player will have to be out of the game when his building is destroyed by another player”. Keep in mind that the game is stared with one building and a handful of harvesting and constructing units. It was created by James Phinney and Chris Metzen and owned by the Blizzard Entertainment.
A Strong Emphasis on Deep Strategy on the High Accessibility
Till date, StarCraft has come up with different amazing features time to time that have since become the symbol of the real-time strategy genre such as asymmetric factions, meticulous balanced, and a strong emphasis on deep strategy and the high accessibility. It features an innovative modular board of different sizes, which ensures a new experience in every game.
Under the game players are free to research the new technologies and thus improve their combat deck in a precursor to more recent deck building mechanisms. Each player is given a combat deck unique for their race at the beginning of the game, and when they get something new, and then their matching cards are added to that deck. It also allows players to customize what cards what they will draw.
Some Interesting Facts about StarCraft
- Glenn Stafford, Tracey W. Bush and Jason Hayes have provided the soundtrack for the original StarCraft.
- Deredk Duke, Neal Acree, Russell Brower and Glenn Stafford have provided the soundtrack for StarCraft II.
- Strategic thinking is the key to success; you need to gather information about your opponents, and also anticipate their moves.
- The player also needs to outflank their opponent’s attacks and make a winning strategy.
With millions of people already in the game, StarCraft has created the gaming history. Now it is your chance to take command and lead the vast armies of terrain, protoss and zerg to the victory among the stars. The StarCraft is the complete collection to experience an amazing game.